Klemm, Stormhammer
Overview and History

Vehicle Specifications   General Stats
Name: Klemm, Stormhammer   Threat Value: 1,491
Vehicle Type: Tank   Offensive Value: 2,904
Production Type: Mass Produced   Defensive Value: 315
Cost: 820,050.00 marks   Miscellaneous Value: 1,254
Manufacturer: Norlight Industries   Size: 10
Use: Assault   Original Default Size: 11
Height: 2.51 meters   Indv. Lemon Dice: 3
Length: 6.08 meters   Crew: 2
Width: 4.24 meters   Bonus Actions: 1
Avg. Armor Thickness: 125mm
Armor Material: Durasheet/Ceramic   Armor
Standard Op. Weight: 24,530 kg   Light Damage: 25
Primary Move Mode: Ground (66 kph)   Heavy Damage: 50
Secondary Move Mode: ( kph)   Overkill: 75
Deployment Range: 500 km
Sensor Range: 1 km   Vehicle Availability
Communication Range: 15 km   Availability Threshhold: 3
Powerplant: Gas Turbine   Max Number on Field: 3
Engine Output: 500hp  
    Movement
Electronics   Primary Move Mode: Ground
Sensors: 0   Combat Speed: 6
Communications: 0   Top Speed: 11
Fire Control: 0   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Heavy Field Mortar
 HFM
 T
 -1
 x25
 6/12/24/48
 
 20
 AE0, MR6, IF
 1
 Anti-Personnel Grenade Launcher
 APGL
 T
 -1
 x3
 1/2/4/8
 
 16
 AE0, AI, IF

Perks
Name Rating Game Effects AUX
 Automation
 2
 Acts as 2 crew
 
 Autopilot
 
 Acts as Level 1 Pilot
 AUX
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 HEAT Resistant Armor
 5
 Add to base armor vs HEAT weapons
 
 HEP: Desert
 
 -
 
 Reinforced Armor
 5
 F Arc; add to base armor
 
 Reinforced Location Armor
 1
 Increase base armor by 1 at Mov
 
Flaws
Name Rating Game Effects
 Annoyance
 
 Cramped combat chamber; max BLD 0
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Named after its massive 160mm heavy field mortar, the sTormhammer Tyburr was originally designed to carry and fire this massive bombardment weapon from behind walled defenses or battlefield embankments. It allowed this light support tank chassis to be used as a capable short range artillery platform during the War of the Alliance. Stormhammers are often the "poor man's mobile artillery," the vehicles of choice for defending mobile encampments and small towns were their small size, concealable profile, easy maintenance, rapid "shoot and scoot" ability, and economical nature make them a prized ewapon. While Tyburr-based tanks are slowly being phased out by the CNCS high command in favor of artillery strider, the heavy-hitting brute force of the Stormhammer Tyburr still makes it the economical choice for fixed perimeter defense roles. While no longer produced, Stormhammers still operate at the perimeters of frontier city-states in the CNCS, parked against decades-old defensive berms, some still sporting their original War of the Alliance markings and armor.