| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Klemm, Stormhammer | Threat Value: | 1,491 | |
| Vehicle Type: | Tank | Offensive Value: | 2,904 | |
| Production Type: | Mass Produced | Defensive Value: | 315 | |
| Cost: | 820,050.00 marks | Miscellaneous Value: | 1,254 | |
| Manufacturer: | Norlight Industries | Size: | 10 | |
| Use: | Assault | Original Default Size: | 11 | |
| Height: | 2.51 meters | Indv. Lemon Dice: | 3 | |
| Length: | 6.08 meters | Crew: | 2 | |
| Width: | 4.24 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 125mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 24,530 kg | Light Damage: | 25 | |
| Primary Move Mode: | Ground (66 kph) | Heavy Damage: | 50 | |
| Secondary Move Mode: | ( kph) | Overkill: | 75 | |
| Deployment Range: | 500 km | |||
| Sensor Range: | 1 km | Vehicle Availability | ||
| Communication Range: | 15 km | Availability Threshhold: | 3 | |
| Powerplant: | Gas Turbine | Max Number on Field: | 3 | |
| Engine Output: | 500hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | 0 | Combat Speed: | 6 | |
| Communications: | 0 | Top Speed: | 11 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Field Mortar | AE0, MR6, IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Automation | Acts as 2 crew | ||
| Autopilot | Acts as Level 1 Pilot | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Reinforced Location Armor | Increase base armor by 1 at Mov |
| Name | Rating | Game Effects |
|---|---|---|
| Annoyance | Cramped combat chamber; max BLD 0 |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Named after its massive 160mm heavy field mortar, the sTormhammer Tyburr was originally designed to carry and fire this massive bombardment weapon from behind walled defenses or battlefield embankments. It allowed this light support tank chassis to be used as a capable short range artillery platform during the War of the Alliance. Stormhammers are often the "poor man's mobile artillery," the vehicles of choice for defending mobile encampments and small towns were their small size, concealable profile, easy maintenance, rapid "shoot and scoot" ability, and economical nature make them a prized ewapon. While Tyburr-based tanks are slowly being phased out by the CNCS high command in favor of artillery strider, the heavy-hitting brute force of the Stormhammer Tyburr still makes it the economical choice for fixed perimeter defense roles. While no longer produced, Stormhammers still operate at the perimeters of frontier city-states in the CNCS, parked against decades-old defensive berms, some still sporting their original War of the Alliance markings and armor. |